Attention training
The Distraction environment is similar to a game. It is set in the sea and the patient will have to capture different marine creatures according to the indications of the game itself. To capture them, the patient will have to place a white dot on top of the creature and wait for a circle to be generated around the point.
By capturing the indicated creatures, the patient will earn rewards. Specifically, he/she can add points, level up and change the scene. When the patient makes mistakes (to catch other species than those mentioned, marine mines or drums) there will be penalties, for example, to end with the dot-dash multiplier or reducing the level status bar. Repeatedly making mistakes will prevent the status bar from filling up, which will prevent leveling up.
This environment will not require supervision of a healthcare professional to activate events or configuration variables. The patient will discover how to play on his/her own.
The goal of this environment is immersion, interactivity and focused attention. The user must be alert at all times to the indicators to know which type of fish or animal has to be focused on at that time.